LingeringLegacy is a 3rd person action-adventure game where you play as a spirit guardian, who is bestowed with the duty of eliminating the demons that roam the world. As the player, you will experience immersive fights with demons and fauna as you explore the world, following the goddess of knowledge guidance to achieve a balance once again.
• Explore a stylistic world
• Search for hidden artifacts for upgrades.
• Fight and explore your way through a demon filled world in pursuit for the Fallen Guardian
• As the Last Guardian, you experience the history of your people as you save the world from the gods destruction.
Hello, My name is Ashlye Kaczmarek, Team Lead and Producer for Lingering Legacy. I focus primarily on team organization, social media, publishing and more! In the game I work as the User Interface designer, creating buttons and menus to better assist players. I am a Game Design and Entrepreneurial Graduate from Bradley University. Besides working on our game, I own my own art studio called AshuriiYuki Productions, in which we actually create all the promotional products for Lingering Legacy
Hi! I’m Zack Pullen, Creative Director for Lingering Legacy! I’ve worked diligently to rework and maintain the team’s and my vision/direction for our project since picking it up in August of 2019. Along with this, I am Lead Level Designer. I have reworked many of the systems in our game as well as constructed some levels while making sure the others have a cohesive design structure.
Hi, I'm Alex Cowell and I am a Game Designer. To me gaming is more than just a hobby, it's a passion. I started making video games in my junior high years. For Lingering Legacy worked on Level Design and QA https://ac
Hi, I'm Broc Edson. I'm a programmer for Lingering Legacy. I worked on the final boss's AI, achievements, and lots of bugfixing. I love video games and the wonderful effect they can have on people, and I am so happy to be on the Lingering Legacy team!
https://thereluctanthermit.wixsite.com/hermit
Hi! I’m Audrey. I was Lead Artist for We Who Linger and when I got a chance to work as an artist for this reimagining I was excited. I worked on 3d modeling and texturing, and both 3d and 2d animations for both games as well as voice acting for Lingering Legacy.